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    Function putSubPixel32

    • Linearly blends a new pixel with an existing color value in a canvas. Compared to putPixel32, this function supports sub-pixel placement, but is dramatically slower.

      Parameters

      • canvas: Canvas2D | Canvas2DHeadless

        The canvas to interact with.

      • x: number

        The X coordinate at which to place the pixel.

      • y: number

        The Y coordinate at which to place the pixel.

      • color: number

        The color of the pixel.

      • alpha: number

        The alpha value to use to blend the pixel with existing color at the location.

      Returns void