Constructs a new Matrix3
.
Position 0,0
of this matrix.
Position 1,0
of this matrix.
Position 2,0
of this matrix.
Position 0,1
of this matrix.
Position 1,1
of this matrix.
Position 2,1
of this matrix.
Position 0,2
of this matrix.
Position 1,2
of this matrix.
Position 2,2
of this matrix.
Get position 0,0
of this matrix.
The position 0,0
of this matrix.
Set position 0,0
of this matrix.
Get position 0,1
of this matrix.
The position 0,1
of this matrix.
Set position 0,1
of this matrix.
Get position 0,2
of this matrix.
The position 0,2
of this matrix.
Set position 0,2
of this matrix.
Get position 1,0
of this matrix.
The position 1,0
of this matrix.
Set position 1,0
of this matrix.
Get position 1,1
of this matrix.
The position 1,1
of this matrix.
Set position 1,1
of this matrix.
Get position 1,2
of this matrix.
The position 1,2
of this matrix.
Set position 1,2
of this matrix.
Get position 2,0
of this matrix.
The position 2,0
of this matrix.
Set position 2,0
of this matrix.
Get position 2,1
of this matrix.
The position 2,1
of this matrix.
Set position 2,1
of this matrix.
Get position 2,2
of this matrix.
The position 2,2
of this matrix.
Set position 2,2
of this matrix.
Return the components of this matrix as an array.
The components of this matrix as an array.
Inverts the matrix.
This instance.
Sets this matrix up as a transformation matrix to look in a given direction.
This instance.
Normalizes the matrix.
This instance.
Update the matrix by individual components.
Position 0,0
of this matrix.
Position 1,0
of this matrix.
Position 2,0
of this matrix.
Position 0,1
of this matrix.
Position 1,1
of this matrix.
Position 2,1
of this matrix.
Position 0,2
of this matrix.
Position 1,2
of this matrix.
Position 2,2
of this matrix.
This instance.
Sets the matrix to a rotation described by a quaternion.
The quaternion describing the rotation.
This instance.
Static
fromStatic
fromStatic
fromCreates a new Matrix3
from a quaternion.
The quaternion describes the rotation.
A new matrix.
Static
from
A matrix with 3 x 3 components.